{"title":"GW Books \u0026 Magazines","description":"","products":[{"product_id":"warhammer-40-000-rulebook","title":"Warhammer 40,000 Rulebook","description":"\u003cdiv\u003e\u003cstrong\u003eThere is no time for peace. No forgiveness. No respite. There is only war.\u003c\/strong\u003e\u003c\/div\u003e\n\n\u003cdiv\u003e \u003c\/div\u003e\n\n\u003cdiv\u003eAfter more than forty thousand years of war and strife among the stars, Humanity stands on the brink of extinction. Beset on all sides by hostile aliens and threatened from within by traitors, Humanity’s only chance for survival rests with the continuation of the cruel and bloody regime known as the Imperium. Yet few among Mankind’s untold population realise the full truth of their situation. 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From the vengeful Realmgate Wars that cast Chaos back from many Order strongholds, to the cataclysmic Necroquake brought about by Nagash, God of the Dead, to the dawn of the Era of Beasts as the ancient Earthquake God unleashes hordes of rampaging greenskins into the heartlands of civilisation.\u003cbr\u003e\n\u003cbr\u003e\nDelve into background information on each of the eight Mortal Realms – Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu – which details their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geographical features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eClashing Empires\u003c\/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\nLearn about the armies and alliances that fight across the Mortal Realms, each featuring a showcase of beautifully painted Citadel miniatures, split into four sections according to their Grand Alliances. 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Earn renown, gain new abilities, and even expand your army's territory while free of limitations on how, when, and where you can play.\u003cbr\u003e\n– Includes rules and guidance on a 5-step process to starting a Path to Glory campaign, including: Choosing Factions and Realms, Starting Sizes and Territories, Orders of Battle, Core Enhancements, and picking Quests to embark upon.\u003cbr\u003e\n– Provides guidance on how to fight battles against opponents both participating and not participating in a Path to Glory Campaign.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eConquest Unbound\u003c\/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\nThe final section helps represent the vast array of battlefields and endless war that the overlords of the Mortal Realms fight across, including bespoke rules for the various, more niche type of battlefields you may come to fight, on, across, over, or indeed, under.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eIt includes three variant types of games for players to enjoy, including:\u003c\/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\n- \u003cstrong\u003eSiege\u003c\/strong\u003e \u003cstrong\u003eWarfare\u003c\/strong\u003e – all too often across the Mortal Realms, warlords and conquerors look to displace inhabitants of a territory or city that they have decided should fall under their control, and often the culmination of such a campaign is a brutal, no-holds-barred siege.\u003cbr\u003e\n\u003cbr\u003e\n- \u003cstrong\u003eTriumph\u003c\/strong\u003e \u003cstrong\u003eand\u003c\/strong\u003e \u003cstrong\u003eTreachery\u003c\/strong\u003e – sometimes duty calls for an all-out brawl between all of your enemies at once, and, when that happens, these rules can be used to represent battles that take place between three or more factions at the same time – all are frantically fighting to win the day against all other opponents, but will you be the one to come out on top?\u003cbr\u003e\n\u003cbr\u003e\n- \u003cstrong\u003eTunnel\u003c\/strong\u003e \u003cstrong\u003eFighting\u003c\/strong\u003e – deadly, close-quarters combat is commonplace across the Mortal Realms as armies cluster into labyrinthine cave networks, perfidious skaven skitter through the city sewers, and mind-bending tunnels open up in the unpredictable domains of Chaos.\u003cbr\u003e\n\u003cbr\u003e\nThe Core Book closes out with a handy, alphabetised rules index and a photocopiable Path to Glory roster, Order of Battle, and Army roster.\u003c\/p\u003e\n","brand":"GAMES WORKSHOP","offers":[{"title":"Default Title","offer_id":39962434109624,"sku":"80-02","price":36.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2450\/6967\/products\/Warhammer-Age-of-Sigmar-Core-Book-Books-Magazines.jpg?v=1757522037"},{"product_id":"warhammer-age-of-sigmar-generals-handbook-pitched-battles-2021-and-pitched-battle-profiles","title":"Warhammer Age of Sigmar General's Handbook Pitched Battles 2021 and Pitched Battle Profiles","description":"\u003cp\u003eThe essential 2021 General’s Handbook is an invaluable supplement that enhances your games of Warhammer Age of Sigmar. This year’s edition is divided into two separate books – the General’s Handbook comes as a 96-page ring-bound hardback, while the Pitched Battle Profiles book is a 34-page softback.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eInside this year’s General’s Handbook, you'll find…\u003c\/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\n- High-level background information on Ghur, the Realm of Beasts, which is the setting for this General's Handbook and Pitched Battle Season.\u003cbr\u003e\n- A focused description of the war of Thondia, the area in Ghur which is in the midst of desperate conflict. Thondia is key to the current narrative of Warhammer Age of Sigmar, and is part of the setting for this General's Handbook and Pitched Battle Season.\u003cbr\u003e\n- Rules for a new Region of War – The Ghurrish Heartlands – which include two special rules (Predators and Prey and Seismic Shift), one additional Realmsphere Magic spell available to all Wizards (Metamorphosis), and one additional Realm Command which all players have access to (Feral Roar).\u003cbr\u003e\n- Two additional core battalions that players can include in their army in addition to the Core Battalions included in the core rules: Alpha-Beast Pack and Hunters of the Heartlands.\u003cbr\u003e\n- Rules for eight grand strategies that dictate what an army will try and achieve during the battle. 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They reflect commands given by the leaders of the army over the course of the battle, and represent the army trying to achieve certain goals on the field of battle each turn: Broken Ranks, Conquer, Slay the Warlord, Ferocious Advance, Savage Spearhead, Aggressive Expansion, Monstrous Takeover, and Bring It Down!\u003cbr\u003e\n- A photocopiable scoring sheet, designed to keep track of the various objectives throughout the battle.\u003cbr\u003e\n- Guidance on the minimum accepted standard for using miniatures in Pitched Battle games of Warhammer Age of Sigmar.\u003cbr\u003e\n- 12 battleplans for the Pitched Battle 2021 season: Marking Territory, Savage Gains, First Blood, Power Struggle, Survival of the Fittest, Tectonic Interference, Apex Predators, The Vice, Tooth and Nail, Feral Foray, Power in Numbers, and The Veins of Ghur.\u003cbr\u003e\n- A list of all the official publications which can be used when building an army for use in Pitched Battles.\u003cbr\u003e\n- Updated warscrolls for the following 17 endless spells: Horrorghast, Aethervoid Pendulum, Chronomantic Cogs, Emerald Lifeswarm, Geminids of Uhl-Gysh, Malevolent Maelstrom, Prismatic Palisade, Purple Sun of Shyish, Quicksilver Swords, Ravenak's Gnashing Jaws, Soulsnare Shackles, Suffocating Gravetide, The Burning Head, Umbral Spellportal, Soulscream Bridge, Shards of Valagharr, and Lauchon the Soulseeker.\u003cbr\u003e\n- The Warhammer Age of Sigmar core rules\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003ePlease note:\u003c\/strong\u003e The ring-bound design of the General’s Handbook and layout of the battleplans have been designed so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun.\u003cbr\u003e\n\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eInside this year’s Pitched Battle Profiles book, you'll find…\u003c\/strong\u003e\u003cbr\u003e\n\u003cbr\u003e\n- An introduction to Pitched Battle Profiles and descriptions of the four different types of battlefield role: Artillery, Battleline, Behemoth, and Leader.\u003cbr\u003e\n- Details on how to use allies in Pitched Battles in the 2021 Season\u003cbr\u003e\n- Updated Pitched Battle Profiles for every unit, faction, and Grand Alliance in Warhammer Age of Sigmar, as follows:\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eOrder\u003c\/strong\u003e: Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Kharadron Overlords, Lumineth Realm-lords, Seraphon, Stormcast Eternals, and Sylvaneth.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eChaos\u003c\/strong\u003e: Beasts of Chaos, Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Maggotkin of Nurgle, Skaven, and Slaves to Darkness.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eDeath\u003c\/strong\u003e: Flesh-eater Courts, Nighthaunt, Ossiarch Bonereapers, and Soulblight Gravelords.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eDestruction\u003c\/strong\u003e: Gloomspite Gitz, Ogor Mawtribes, Orruk Warclans, and Sons of Behemat.\u003cbr\u003e\n\u003cbr\u003e\n- Updated Pitched Battle profiles for the 17 endless spells from Malign Sorcery and Forbidden Power.\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003ePLUS\u003c\/strong\u003e:\u003cbr\u003e\nThe General’s Handbook 2021 also comes with a card token board, which contains 14 double-sided tokens as follows:\u003cbr\u003e\n\u003cbr\u003e\n- 10x Objective \/ Prime Objectives\u003cbr\u003e\n- 1x Battle Tactic Token – Broken Ranks \/ Bring It Down!\u003cbr\u003e\n- 1x Battle Tactic Token – Aggressive Expansion \/ Conquer\u003cbr\u003e\n- 1x Battle Tactic Token – Slay the Warlord \/ Monstrous Takeover\u003cbr\u003e\n- 1x Battle Tactic Token – Ferocious Advance \/ Savage Spearhead\u003c\/p\u003e\n","brand":"GAMES WORKSHOP","offers":[{"title":"Default Title","offer_id":39962457702584,"sku":"80-18","price":22.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/2450\/6967\/products\/Warhammer-Age-of-Sigmar-Generals-Handbook-Pitched-Battles-2021-and-Pitched-Battle-Profiles-Books-Magazines_1f4f9072-5742-4017-842f-bc39ec01e2ff.jpg?v=1631117473"},{"product_id":"codex-orks","title":"Codex: Orks","description":"\u003cp\u003e\u003cspan\u003eThe definitive document for playing Orks in 10th edition arrives in two flavours – regular and the Collectors Edition. 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Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos Space Marines do battle alongside growling battle tanks, monstrous Daemon Engines, and thronging masses of cultist thralls. Some are possessed by daemonic allies, others bear Chaos-tainted artefacts or wield warp sorcery. No matter what form they take, they pursue their Long War with pitiless brutality, slaughtering any who stand in their path in an ever-escalating campaign of vengeance, conquest and apocalyptic violence.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003ci\u003eCodex: Chaos Space Marines\u003c\/i\u003e\u003cspan\u003e is an essential tome for building and painting a collection of Heretic Astartes, and using them in games of Warhammer 40,000. 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Formally known as the Adeptus Astartes, the Space Marines have defended the Imperium for over ten thousand years. They go to war armed and armoured with the best wargear the Imperium can provide, complementing their enhanced strength, agility, and resilience. They are steeled in mind, body and soul to endure ceaseless war, facing the most monstrous threats throughout the galaxy and knowing no fear.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThese steadfast warrior knights each belong to a Chapter – a close-knit brotherhood that dispatches strike forces of Space Marines across the galaxy. Supported by transport vehicles, battle tanks, combat walkers, attack craft, and powerful artillery, they execute lightning assaults of blistering speed and power. 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